Forward planning is the key, but it is also a bit difficult because when you are at the end you can only see 1 column so you need to decide which tool to use and then discover that you could have used something better when the next column opens, It would be nice if you could see 2 or even 3 columns ahead. i think the main issue with a number of players was trying to understand exactly where to use the tools and which squares were the ones to remove. But i used diamonds as well, because i messed up at the beginning. Some people ( including myself ) thought you had to remove every tile but later worked out that lit tiles showing nothing were in fact empty. One issue we had on beta was working out how and where to use each tool the most productively. Using dynamite on the area top right by the jug will open the 2 dark tiles on the right above and below the stone tile.Ī brush on the idol ( bottom right ) will open the idol and reveal the tile to the right and below it. The lit tiles that are blank contain nothing, the lit tiles with treasure can clearly be seen. if there is a stone tile in the row, the shovel will only remove sand tiles between the stone and the edge of the row) as well as the gold icon ( needed to complete main reward ) and jugs. Icons on their own.tile has been destroyed leaving treasure open to collect.Īs shown above there is a brush ( use to remove a single tile that is lit ) shovel ( use to remove a complete row of vertical tiles. jugs contain usual stuff, troops, medals, etc etc Plus daily reward. When you look at the event screen you will see this.ĭark tiles.not revealed yet, must remove a tile next to it using 1 of the 3 tool.
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